The Empire, with its capital Gareth, is the largest and most powerful realm in Aventuria.Closely modeled on late medieval Germany, it consists of a large number of fiefdoms who enjoy considerable independence. The core troops are maintained by the emperor, but the local princes can field considerable forces, mostly for defence only, and often consisting only of Landwehr militia. Troops from the remoter provinces (e.g.Weiden) often have distinctly old-fashioned equipment and tactics.
Stronghold: City gate, castle or army camp | ||||
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Emperor, Imperial Marshal or Feudal Noble | ||||
Raidri Conchobair | Driving a four-horse chariot. This is Donnersturm, a special chariot lent by Rondra to the mightiest warrior of Aventuria. | |||
Heavy Horse | ||||
Light Horse | ||||
Halberdiers | ||||
Pikemen | ||||
Crossbowmen or Archers | ||||
Knights | Old-fashioned troops | |||
Catapults | ||||
Landwehr Spearmen | Spears | @ 2 AP | 0-4 | Old-fashioned troops |
Landwehr Pikemen | Spears | @ 2 AP | 0-4 | |
Landwehr Archers | ||||
Poorly trained Landwehr | ||||
Griffin | Supernatural Allies, can only be used against Evil armies | |||
Dragon | ||||
KGIA agents | The KGIA (Kaiserlich Garethische Informations Agentur) is the secret service of the Empire |
Horas' Realm, also known as The Lovely Field is the long-standing rival of the Empire. Not quite as large and populous as the Empire, it harbors the most fertile regions of Aventuria. This wealth has allowed it to develop the most sophisticated culture (and army) in Aventuria. It also boast of a proud tradition: its capital, Vinsalt, was once called Bosparan, and ages ago was the capital of the first empire of Aventuria - with a more than passing resemblance to ancient Rome. Horas is the title of the realm's ruler, which might be translated as 'Emperor' - the diplomats of the Empire prefer to translate it as 'King'.
Stronghold: City gate or army camp | ||||
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General |
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Heavy Horse |
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Mounted Crossbowmen |
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Halberdiers |
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Pikemen |
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Crossbowmen |
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Catapults |
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DBA agents |
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The DBA is the realm's secret service |
Maraskan
Maraskan is a large tropical island off the East Coast of Aventuria. It's culture, military organization and weaponry bear more than a passing resemblance with Medieval Japan. The island was conquered by The Empire, but guerilla resistance continued for a long time afterwards. In fact, the imperial governor, Marshall Helme Haffax joined forces with Borbarad, making Maraskan one of the Black Lands. Only in the extreme South have free Maraskans been able to maintain a toehold. | ![]() |
Stronghold: Oriental city gate | ||||
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King |
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The Sword Twins |
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Two fighters in splendid Samurai armour |
Sword Fighters |
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Archers or Throwers |
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Throwers use sharp-edged steel throwing rings. |
Halberdiers |
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poorly trained masses |
Skirmishers, Guerillas or 'natural' jungle nasties. |
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Brotherhood of the Finger of Tsa |
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A Ninja-like assassin society |
Allies and enemies: Mostly, the Maraskan lords fight among themselves. The island was conquered by The Empire, but guerilla resistance continued for a long time afterwards. Maraskan exiles and mercenaries continued to fight both for and against The Empire. The central jungle houses Lizardmen.
Figures: Use Japanese Samurai and Ashigaru figures. Throwers, if you want them and don't want to use the official figures, will have to be converted from Ashigaru spearmen with small washers or wire rings for the throwing rings.For the Brotherhood, use Ninja or figures disguised as civilians.
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Al'Anfa
Al'Anfa is a powerful city state in tropical South. Notable for its wealth and decadence, it also is infamous as the mayor slave-holding and slave-raiding society of Aventuria. |
Stronghold: City gate | ||||
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Commander |
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The Ducats' Guard |
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Elite Mercenaries |
The Black Legion |
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Archers |
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Pikemen |
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Mercenary rabble |
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City Levy |
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Mohas with blowpipes |
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Allies and enemies: Al'Anfa has recently fought a mayor war with the Caliphate. The city is a favourite target of Thorwal raiders who abhor its slave-holding customs.Mohas are a favourite target of slave hunts, although some Moha tribes are not above assisting in the hunting down of rival groups.
Figures: Renaissance Spanish, especially Conquistadores. Black is a favourite colour among the warriors of Al'Anfa
Al'Anfa relies heavily on mercenaries. Up to two mercenary
elements from other lists can be employed, instead of the one elements
allowed to other lists.
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The Caliphate
The dry South-West of Aventuria is the realm of the Caliph, ruler of all the True Believers. Some centuries ago, Rastullah revealed himself to the Novadi desert nomads as the One and Only God. The Novadis set out on a holy war against the heathens who prayed to the Twelve Gods and conquered much of the South-West of the continent. Many settled in the conquered lands and are now ruled by the Caliph. |
Stronghold: Oasis, army camp or Arab city gate | ||||
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The Caliph |
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Omar |
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Unarmoured swordsman in black turban and face-veil |
Murawidun |
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The Caliphs' bodyguard
Orphans and Slave children raised as soldiers |
Spahija heavy lancers |
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Spahija are regular troops |
Spahija light lancers |
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Spahija chariots |
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Spahija crossbowmen |
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Camel-mounted |
City levies |
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Novadi Bedouin lancers |
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Novadi Bedouin foot |
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Scouts on flying carpet |
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Thief |
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Allies and enemies: In the days of the Holy Wars, all Unbelievers were the enemy. The Empire was the main target then. The Caliphate's stance has mellowed considerably since then, and in the recent conflict with Al'Anfa, the emperor actually supported the Caliph with Advisers and a small contingent of troops. The Lizardmen on the South-East frontier are an especially hated enemy. Their swamps are quite inaccessible, however, so there is little actual fighting.
Figures: Islamic Arab, Turkish or Persian
figures. For the Murawidun and Spahija, make them as splendid
as possible.
RulesTrue Believers will not employ magicians or heathen mercenaries
- however some Caliphs have occasionally strayed from strictly following
the True Faith and suffered for it.
City states and
minor powers
More-or-less-independent city states and other minor powers exist in various parts of Aventuria, especially in the buffer zones between the major powers. Most notable is Federation of Svelltland cities in the North and the states of Nostria and Andergast between the Empire and Thorwal. | ![]() |
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City Mayor |
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Mounted Burghers |
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Swordsmen or halberdiers |
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Spearmen or Pikemen |
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Archers or Crossbowmen |
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Poorer citizens |
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.Figures: Use any Medieval European figures.
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Photographs Copyright K.H.Ranitzsch
Figure copyrights by their respective manufacturers
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