Borbarad | |
Demonic forces | Undead |
The Black Lands | ||||||
Glorania | Coastal Maraskan | Central Maraskan | Oron | Transysilia | Warunkia | Xeraania |
Borbarad
Borbarad is an ancient evil archmage, necromancer and demonologist who had been banished to the outer spheres eons ago. But some of his followers survived and his cult lived on. After many trials, they managed to bring him back to the world. He appeared in Maraskan, conquered the island and then set out to subjugate the rest of Aventuria with the aid of magic, Demons, Undead and many turncoat or mercenary fighters. He conquered Tobrien, an eastern province of The Empire, some of his minions occupied other areas. Forces of his followers were active almost anywhere, including an air raid with fire bombs on Gareth, capital of The Empire. In the meantime, forces of the Ice-Demon Nagrach invaded the Bornland from the Far North. But finally, Borbarad's forces were beaten in the epic battle at the Trolls' Gates, also known as the 3rd Demons' Battle - (There had been two other battles in the history of Aventuria where Demons were invoked by one side). Borbarad was again banished to the outer spheres - hopefully for ever. |
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Borbarad's armies and those of his minions consist basically of Maraskan, Bornland or Empire forces, with a liberal sprinkling of mercenaries, Demons or Undead.
Borbarad himself appeared in person only in the
most important battles, usually leaving the job of commanding armies to
his minions: lesser mages; turncoat officers or ambitious nobles. One of
these should normally command a Borbarad force. The archmage himself
should only be used in large-scale HoTT battles of 2 * 24 or 3 * 24 army
points, especially a re-play of the battle at the Troll's
Gate, and he should be given some extra powers above those of a
normal Magician-General (e.g.extra PIPs, better command radius or a +1
on magical attacks).
Demons, monsters and cultists
Borbarad invoked many demons for his purposes, and the
magical disruption of the spheres caused by this allowed others to invoke
them more easily than was hitherto possible. The following is a shopping
list of some of those nasties:which you can add to a Borbarad army.
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Khah-Turak-Arfai | A large winged panther | |||
Karmoth | A goat-headed giant | |||
Demon Ark, Dschagganoth, Paavi snake or giant turtle | Large demono-mechanical contraptions in the shape of a land-ship, elefant, snake or turtle | |||
Heshtotim | Black-gowned ghosts with swords and whips | |||
Black Knights | ||||
Riders of Widharcal | Mounted Golems | |||
Karmanthi Hellhounds or
Dire Wolves |
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Karakilim or Harpyes | Karakilim are winged snakes
Harpyes are not really demonic, but they are evil and have to be controlled by quite strong magic |
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Borbarad Mosquitos | Mosquitos that suck life-energy instead of Blood | |||
Jaguar lilies or black vines | Nasty Vegetation | |||
Hummerians | Crab-men | |||
Disguised Cultists |
Undead
More nasties you can add to a Borbarad army |
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Necromancer | ||||
Rhazzazzor | or Aerial Hero General |
Rhazzazzor @ 6 AP |
An undead Dragon raised by Borbarad.
After his fall, became ruler of part of the Black Lands. Under HoTT rules, a Dragon cannot be a general, so make him an Aerial Hero. |
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Undead Ogres | Used only in the battle at the Trolls' Gates. This was the site of a battle of The Empire against the Ogres, where many unburied Ogre Skeletons were still lying around. | |||
Skeleton Warriors | ||||
Zombies or Skeletons |
The Black Lands are the territories ravaged by Borbarad's hosts. They are now ruled by his most powerful minions. The character of each territory and its forces is shaped by the character of its ruler. | ![]() |
In the frozen wastes of the far North, where you find ice-demons and dire wolves, is the realm of the witch Glorana.
A military dictatorship ruled by the former Imperial marshall and governor, Helme Haffax. The domain of demonic warriors, black mercenaries and unruly soldiers.
Central Maraskan is the domain of Lizardmen and their Snake-mage overlords who had been allied with Borbarad.
Formerly part of Arania, a province of The Empire with heavy cultural Novadi influence, under Princess Dimiona, has become a place of slavery, debauchery and perverted pleasures.
The Demon Empire of archmage Galotta, who is very fond of the demono-mechanical inventions of Leonardo his engineer. His most spectacular invention is a Flying Fortress. However, this spectacularly failed during an attack on Gareth. Galotta perished in the crash.
In an earlier time, Galotta was the leader of the Ogre army.
The realm of the undead Dragon Rhazzazor and his hordes of Zombies, Skeletons and other unliving creatures.
Ruled by Xeraan, Arch-Priest of the Church of Borbarad, infested by pirates and sea-demons.
Dragons
Although dragons (except Rhazzazzor) did not take part in Borbarad's campaigns, various Dragons have been known to occasionally join forces with the Lords of the Black Lands.
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